Itai Thomas Yavin
Master of Games Tech.
I value the creative process. I see programming as a tool for me to be creative, just as much as painting or drawing. Most of my educational background also reflects this, as I have been taught in many creative disciplines.
I like software development for what it is; problem solving. Currently I seek a job where I can grow, both as a person, but also as a programmer.
I enjoy being creative. I have always enjoyed using using my hands, and trying something new. During the years I have tried, painting, drawing, making pixel art, 3D modelling and animation, and I expect to try many new things in the years to come.
Master of Science in IT (Games)
16/01/2017 - 15/06/2018
During my master in game development I was taught in several disciplines such as: Game Design, Engine Programming and Graphics Programming.
Bachelor of Science in Medialogy
Aalborg University Copehagen
01/09/2013 - 01/07/2016
Medialogy taught me about Project Management, Programming (C#), Interaction Design and Image Processing
08/01/2012 - 04/07/2012
Vallekilde Højskole helped me grow as a person and taught me not to be afraid of trying something new. I tried my hands on game development there for the first time.