Itai Thomas Yavin

Master of Games Tech.

About Me


I value the creative process. I see programming as a tool for me to be creative, just as much as painting or drawing. Most of my educational background also reflects this, as I have been taught in many creative disciplines.


I like software development for what it is; problem solving. Currently I seek a job where I can grow, both as a person, but also as a programmer.


I enjoy being creative. I have always enjoyed using using my hands, and trying something new. During the years I have tried, painting, drawing, making pixel art, 3D modelling and animation, and I expect to try many new things in the years to come.



Master of Science in IT (Games)

ITU Copenhagen

16/01/2017 - 15/06/2018


During my master in game development I was taught in several disciplines such as: Game Design, Engine Programming and Graphics Programming.


Bachelor of Science in Medialogy

Aalborg University Copehagen

01/09/2013 - 01/07/2016


Medialogy taught me about Project Management, Programming (C#), Interaction Design and Image Processing


Vallekilde Højskole

08/01/2012 - 04/07/2012


Vallekilde Højskole helped me grow as a person and taught me not to be afraid of trying something new. I tried my hands on game development there for the first time.

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