Itai Thomas Yavin

Master of Games Tech.

The Effects of a Tangible User Interface on Collaboration


Third semester Medialogy project.


The purpose of the project was to test whether having a tangible user interface would have an effect on the collaboration between players. Two versions of the same game was made:


  1. A physical Tower Defence game, utilizing a projector and a kinect to project the game on a black surface, and record the placement of colour coded physical tower board pieces.
  2. A virtual Tower Defence game, where the players would connect to the same game and collaborate to survive.


In both cases the game was made in Unity.

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